So Spawn is coming along pretty well so far. It has actually been easier than I expected it to be, but a lot of hours were still put into modeling, and I foresee possible complications when it comes to rigging and animating this guy. I still need to model his gun, but it's almost all cylinders and face bevels so that shouldn't be too hard. Anyway, here's the model so far:
The light gray pattern on his face/body still needs some fixing, and I plan to add some shadows in the texture in his gloves. Also, I haven't messed with any other maps other than diffuse color.
I'll upload a 360 view once I finish the texturing.